🔬 A new scientific paper "Generative Agents: Interactive Simulacra of Human Behavior" demonstrates the application of large language models (LLM) to simulate human-like behavior in an interactive environment inspired by the game The Sims.
The article presents an innovative agent architecture consisting of three main components:
Memory Stream: captures all the agent's experiences.
Reflection: summarizes memory into higher-level conclusions over time.
Planning: transforms conclusions and current environment data into high-level action plans.
Imagine combining this technology with Boston Dynamics robots – we might witness the birth of a world reminiscent of WestWorld.
Paper: https://arxiv.org/abs/2304.03442
Demo: https://reverie.herokuapp.com/arXiv_Demo/# (The pre-calculated simulation accompanying the article is for demonstration purposes only)
